This post is a quick write-up of a poc on remote Bazel builds of Svelte code.
This post is a writeup of a POC I did with Bazel and Svelte. The Bazel rules are still considered experimental, but I have a working Bazel build with Svelte compilation, Sass compilation and Rollup bundling.
In the following post I will show how to make use of server-side rendering in Svelte.
In this article I will show how to create a simple chat application using Svelte and Socket.io.
In the following post I will show how to create a treeview using Svelte. I will also compile the treeview with the closure compiler (ADVANCED_OPTIMIZATION).